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- History
- ~~~~~~~
- 4.0 Workbench support added. Playback speed is now relative to the
- vertical blanking frequency of the current display mode. Sound
- support added.
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- 3.7 Fixed the overscan support.
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- 3.6 The "Modes" printout now also includes monitor name. Bug fixes:
- The FPS printout was a bit too pessimistic; odd FORM lengths would
- cause BigAnim to abort.
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- 3.5 Playback speed can be set during playback, by pressing a number
- key. Color cycling is removed, until I can get it to work properly.
- Minor changes.
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- 3.4 Bug fixes. Added "BufUsage" printout. The decompression routines
- now work even if the anim and the display has a different number
- of bytes per row.
-
- 3.3 The decompression routines were optimised for processors with
- code cache. When run on a 68000 or 68010, the old routines are
- used, and the new ones are used when run on a 68020 or above.
- Added "fps" calculation & printout. Defaults can now be stored
- in an environment variable.
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- 3.2 New V39 routines are used for double buffering and setting of
- 32-bit colours. SysBase->VBlankFrequency is examined to correctly
- calculate delay times. Color cycling is now done with a task.
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- 3.1 Automatic read length adjustment code added. Bug fixes.
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- 3.0 Rewritten in C, except for anim decompression and the like.
- Lots of options added. Copper interrupt display timing now
- works. Anim 7 support added.
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- 2.0 Asynchronous loading added.
- Takes over the display "invisibly"; increases playback speed.
- An optional switch "LOADALL" added, tells BigAnim to load
- the whole anim at once.
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- 1.3 Changes colors when CMAPs are found (in the middle of an anim).
- Bug fixes.
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- 1.2 Uses timer.device to get correct play speed.
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- 1.1 Mostly bug fixes.
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- 1.0 First release.
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